I’m Not Dead Yet!

I am still alive, and still learning.

Earlier this year, Udemy had a sale, and several Unity courses, including some officially endorsed ones,  were very cheap, so I picked a few up. I figure learning anything is better than stagnating; any practices I pick up in one language are applicable to others.

I haven’t finished any of those courses yet, but I feel like I’ve learned enough that I set myself a challenge: I was going to build a game, game jam style. That is, a full game, start to finish, in 48 hours or less. Since it isn’t an actual game jam, I loosened up some of the typical rules: No theme, some advance planning was done, the only thing I strictly adhered to was a 48 hour limit once I started coding.

It isn’t 100% bug free, and it’s lacking a lot of polish. There are a couple things I wanted to include that I didn’t have time to complete.

However, it is a complete project. If you want to try it, it can be found at: http://arkanoid.chronocidegames.com/

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