Another project that I’d like to work on is a deckbuilding game, in the vein of Slay the Spire, and similar games it’s inspired. Working toward that goal, I’ve been learning how create a number of elements that would be needed in such a game, such as a drag-and-drop interface, Scriptable Objects to hold card and enemy data, and a system to damage and heal both players and enemies.
This project must remain firmly in the “undistributed prototype” category. The assets were taken from my copy of RPG Maker MV, and the license for those assets only allows use in RPG Maker engines. Since this was built in Unity, I cannot release the project, even if I progress further with it. It’s unlikely that I’ll go further with this particular build though, as there are several poorly built components; it would be better to rebuild the majority of the components before continuing.